Gamified learning is a teaching methodology that creates a game-like scenario around the course curriculum and the objectives of the course.


Backed by research РA 2014 meta-analysis of numerous studies comparing digital game learning to non-game conditions showed that games significantly enhance student learning. Furthermore, high-quality, learning-oriented design contributes to results.  Gaming also actively fosters social and thinking skills. The 2014 paper demonstrated that both collaborative and competitive gaming leads to better results than independent study.

Lego Jr. Robotics

Lego Senior Robotics

Kerbal Space Program